Wednesday, July 17, 2013

Yay, vacation!

I got two weeks of vacation, so I finally got some time and energy for my programming project.

In the past days I fixed some small bugs (the bad news: while I did that I discovered lots of new bugs). I also made some more particle effects.

But the greatest achievement was that I completed the tutorial (although I will likely expand it later when I got some more features) and started building the newbie area. I got an outdoor map:
And a small instanced dungeon with a new water-born mob:

What I really need now are more and better map tiles so that the environment doesn't look that blocky anymore. Blocky might be en-vogue after the success of Minecraft and Terraria, but I want to do better.

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