Monday, September 17, 2012

Progress with trading


The GUI for trading between players is making slow but steady progress. A trade can be started from this neat context menu which appear when the user clicks on another character ("whisper" and "info" are still unimplemented):


I am now able to do the complete trade from start to finish. But there is still a lot to do. Money can not be traded. The icons of the traded items show up, but there is no way to see any info about them - not even their name or the quantity. Also, there is no visual feedback when the trade partner locks his side of the deal. I also found a very obvious exploit: it's possible to add an item multiple times to the trade. When the trade is completed, the item is duplicated. This needs to be blocked client- and server-sided.

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