I added a barrier tutorial to the tutorial map.
The player has to walk through a course without taking any non-shield damage.
This required two new scripting abilities: Map areas which trigger scripts and attacks which trigger scripts. Both of these new abilities will likely come in handy in the future.
One gameplay mechanic in Crystal Saga MMO which I found interesting is that you don't get experience for mobs who are way too much weaker than a player. It'd be nice to implement it, as it'd prohibit 1 hit kills, and easy, boring exp gain.
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