Development of a HTML5 MMORPG using Websockets, Java and MongoDB
Saturday, October 15, 2011
Network Debug Tabs
These two new tabs will definitely go when the client is released, but until then they will surely come in handy:
Preloading Images
The input of the "Debug NetIn" tab can also be used to send strings to the server and thus communicate with it directly on the protocol level. This function will make testing of server features a lot easier.
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